Why we started

The motivation behind this project came from a simple statement: "It's just a matter of effort and enough interest from people to make private servers for the game." Many doubted that there was still a community for H1Z1: Just Survive, but we took that challenge head-on. And here we are, proving them wrong, one line of code at a time.

Special Thanks

This project wouldn't have been possible without the support and contributions of many talented individuals. A heartfelt thank you to:

  • UTIL_TRACELINE: Your involvement has been critical to the progress we've made.
  • Hax Max: Your determination and hacking skills have been invaluable.
  • LcplReaper: Thank you for managing the community and showing great interest in the project.
  • Meme: You're an OG and active contributor—your dedication doesn't go unnoticed!
  • Avcio: Your dedication to gameplay improvement has elevated this project.
  • Rhett: Your research on the Forgelight engine has greatly contributed to the technical foundation.
  • Chriis: As the first to attempt server emulation for H1Z1.
  • Jacob Seidelin: None of this would have been possible without your pioneering efforts.
  • Kentin: I don't know what to tell about myself. Try clicking the H1emu logo multiple times just to see something.
  • Jason: You're a cool dude like really nice and cool and nice.
  • Eric: Thank you for being an outstanding moderator and for organizing such great events.
  • A huge thank you to all contributors who are not mentioned here—you are truly appreciated!
  • Thank you to everyone who sent messages of support and kept the hope of playing H1Z1 alive.