Why we started
The motivation behind this project came from a simple statement: "It's
just a matter of effort and enough interest from people to make private
servers for the game." Many doubted that there was still a community for
H1Z1: Just Survive, but we took that challenge head-on. And here we are,
proving them wrong, one line of code at a time.
Special Thanks
This project wouldn't have been possible without the support and
contributions of many talented individuals. A heartfelt thank you to:
- UTIL_TRACELINE: Your involvement has been critical to the
progress we've made.
- Hax Max: Your determination and hacking skills have been
invaluable.
- LcplReaper: Thank you for managing the community and showing
great interest in the project.
- Meme: You're an OG and active contributor—your dedication
doesn't go unnoticed!
- Avcio: Your dedication to gameplay improvement has elevated
this project.
- Rhett: Your research on the Forgelight engine has greatly
contributed to the technical foundation.
- Chriis: As the first to attempt server emulation for H1Z1.
- Jacob Seidelin: None of this would have been possible without
your pioneering efforts.
- Kentin: I don't know what to tell about myself. Try clicking
the H1emu logo multiple times just to see something.
- Jason: You're a cool dude like really nice and cool and
nice.
- Eric: Thank you for being an outstanding moderator and for
organizing such great events.
- A huge thank you to all contributors who are not mentioned here—you are
truly appreciated!
- Thank you to everyone who sent messages of support and kept the hope of
playing H1Z1 alive.